Playable on lower settings
lock 30FPS @ 720p
Not suited for Competitive gameplay
Genshin Impact exploded in popularity in 2020 shortly after its release 2020. Developed and published by MIhyu a Chinese company, this open world action adventure fantasy is available on a long list of devices including: Andriod, IOS, PC, PS4 and PS5. This action adventure fantasy explorer features a stunning visuals thanks to it’s anime style graphics that is reminiscence of Fortnite, but only better.
Genshin impact luckly isn’t a particularly difficult game to run, given the developer’s decision to go with a cartoonish visuals as against a more detailed and higher fidelity render, which would have made the game less accessible to more people, uping the minimum requirement to only mid range dedicated graphic cards from Nvidia and AMD.
The Intel HD 520 and 620 are integrated graphics processing Unit located on the CPU die. The Intel HD 520/620 isn’t what you can call exactly powerful. With very little processing power and literally no dedicated VRAM, it is lacking in most area’s when it comes to gaming, however, with genshin impact, it manages to deliver an acceptable gaming experience perform.
The Intel HD 520 and 620 were combined in this post because of their similarity in both architecture and performance, although their various performance figures are given below.
Here is the minimum requirement to play Genshin Impact on pc, gotten from the developers website
NOTE: The 8GB minimum RAM should be running in dual channel, as running a GPU intensive task on any Integrated graphics with only one stick of RAM could easily tank the performance by even up to halp.
The game was benched mark with the following settings
On the lowest settings at 720, the game hovered between 55 – 32 on both Integrated graphics,
Genshin Impact is indeed playable on both the Intel HD 520 and intel HD 620. A locked 30 FPS performance can be had on either of these integrated graphics, although the framerate does spike considerably, from the high 50’s to the low 30’s. This is possibly a result of on screen objects needed to be rendered, as the framerate remain considerably high when exploring the environment, given that there isn’t any complex details to render without any other high detail characters or enemys being on screen or display. However, the moment enemies appear on screen, giving the intel HD more to process, the framerate immediately plummets. This frame spikes make the game feel completely inconsistent and stuttery. Capping the framerate to just 30 FPS is highly advised as it’s although it will give an overall lower framerate, it will make that up in the fluid consistency it will give.
Valorant on Intel HD 520: Genshin Impact is playable on the Intel HD 520 with the following benchmarks figures
Valorant on Intel HD 620: Genshin Impact is playable on the Intel HD 620 with the following benchmarks figures